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Sonic Origins developer "very unhappy" with Sega about state of the game

One of the developers of the recently released Sonic Origins has hit out at publisher Sega, alleging “what is in Origins is also not what we turned in”.

Simon “Stealth” Thomley, of Sonic Origins developer Headcannon, took to Twitter to accuse Sega of introducing “wild bugs” into the game.

Headcannon was responsible for the well-received 2017 platformer Sonic Mania and assisted Sega with the development of Sonic Origins, which was released on multiple platforms this week.

Sonic fans are disappointed with the amount of bugs in the new ports, spurring Thomley to write a series of tweets explaining his team’s involvement as “outsiders creating a separate project that was then wrangled into something entirely different”.

“This is frustrating. I won’t lie and say that there weren’t issues in what we gave to Sega, but what is in Origins is also not what we turned in. Integration introduced some wild bugs that conventional logic would have one believe were our responsibility – a lot of them aren’t,” he said.